Post Jam Update!


Thank you to everyone who played and rated my game during the jam! Based on the feedback I received throughout the week, I've released an update with some quality changes. I did not get everything into this update so I will finish it in a future patch. 


Player HUD (WIP)

Player HUD will display information such as inventory, health/stamina, information and warning systems. 

Sentinel Crystals

I reworked the crystal A.I. and tweaked some properties such as firerate and damage.

Crystals now show their aggro zone and give off a warning to the player via HUD

Crystals now give off a audio/visual cue before firing laser. Warning is displayed in HUD

Player Abilities - Invulnerability (WIP)

When the player discovers a new runstone, a temporary power is transferred to the player. A one-time use of a 10 second invulnerability. 
Press F1 to use

Other fixes/changes

Collider fixes 

Get Unmute - A World Without A Voice

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