First Submission
I have begun building the foundation and systems for this project tool I am calling Zinga Spawn Tool (ZingaST). This is a tool to track respawn of mobs at whichever camp, dungeon or spot you and your group are at. It is currently a manual tool until I can figure out how to stream parsed packet data from the game and into my client. The tool is named after a guildmate who was kind enough to track mob spawns in our groups. I made this to help him and others. This is currently just a side project and not sure how far I will take it.
I know I'll probably end up changing a great bit of the logic here, so playing around with some different methods at this point then I'll put together something more solid and systematic.
-Mob Manager
Created Mob Manager logic to reference and handle logic of our scene and Mob types.
-Implemented logic for spawning a mob on the map.
Users can spawn two types of mobs on the map. Static mob and Pather mob. Currently Pathing mobs can path up/down and left/right. This method will be replaced by a waypoint system that the user can program onto the map. This will let the Pathing mob move to each waypoint across the map. All Mobs are spawned with a global respawn timer which is configurable by the user.
-Users can Set the Name and custom Respawn timer of mob
Once a Mob is placed on the map user may set the name of the mob and also set a custom respawn timer for that specific mob. This will override the global cooldown timer.
-Mob Respawns
Mob spawns are tracked on the right side panel. Here the user can view mob names and respawn timers. Respawn timers can be set to sound off an alert and display a visual que when the timer reaches a certain threshold like 15 seconds. This will alert the player of current respawns.
-Drag & Drop
Created logic to click and drag Mob spawns around the map. This will allow players to move a mob spawn from one position to another on the map.
Future Ideas
I plan on adding a waypoint system for programming Pathing mobs. Create a system to let users choose different map layouts and also ability to add icons like landmarks, doors, walls, stairs, etc. Maybe even premade maps of popular camps and dungeon spots. Create a way to account for respawn variance from cycle to cycle. Create a mob database to store each mob. Could also store mob information such as stats, loot table and also strategies for that mob or camp.
Zinga ST
A spawn helper tool to track mob spawn times.
Status | In development |
Category | Tool |
Author | GhostdogStudio |
Tags | pantheon |
Leave a comment
Log in with itch.io to leave a comment.