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Torches & Treasures
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Devlog
Update #6 Objectives, Currency and New Puzzle
March 31, 2025
by
GhostdogStudio
Update #6 Hello adventurers and welcome to my newest devlog for Torches & Treasures. Since the last update, I’ve made major progress on several foundational systems that push the gameplay experience...
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Update #5 Rogue Class, Traits, Plates & More!
March 22, 2025
by
GhostdogStudio
Welcome to my Devlog! It’s been a busy stretch of development lately! I’ve been focused on tightening up core systems like player health, death and respawn logic, traps, inventory syncing, and a f...
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Update #4 Health, Damage & Traps
March 17, 2025
by
GhostdogStudio
Thank you for tuning in to my devlogs! This week, I made significant progress across multiple areas of the game. I fully implemented the health and damage system, improved the inventory system, added...
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Update #3 Door & Key System
March 13, 2025
by
GhostdogStudio
Thank you for checking out my third devlog for Torches & Treasures! We're starting to get into some more in depth game mechanics as progress continues. This past week I've been focusing on dungeon acc...
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Update #2 Continued Player Movement & Map
March 08, 2025
by
GhostdogStudio
Welcome to my second dev log for Torches & Treasures! It's been about a week since my first log. This game is just a project at this point so putting limited time into it each week. I am continuing wo...
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First Log!
February 26, 2025
by
GhostdogStudio
Hello and welcome to the first devlog submission for Torches and Treasures. Lately I've been feeling nostalgic revisiting some older action RPGs I grew up with such as Legend of Zelda, Gauntlet and th...
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